using System;

namespace CasaEngine.Gameplay
{
    /// <summary>
    /// 
    /// </summary>
    [Flags]
    public enum CharacterActor2DOrientation
    {
        Up          = 1,
        Down        = 2,
        Left        = 4,
        Right       = 8,

        UpLeft      = Left | Up,
        DownLeft    = Left | Down,
        UpRight     = Right | Up,
        DownRight   = Right | Down
    }
}
